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Crocq Clement
Senior Concept Artist @Freelance
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STAR WARS: SQUADRONS Mood and lighting researches
STAR WARS: SQUADRONS BFF1 bulk frighter concept design
STAR WARS: SQUADRONS Cockpits
STAR WARS: SQUADRONS Concept design of the radar station and radar beacons
STAR WARS: SQUADRONS Graphical researches for the motion graphic sequences
STAR WARS: SQUADRONS Graphical researches for the motion graphic sequences
STAR WARS: SQUADRONS Destructions processes
STAR WARS: SQUADRONS Nadiri dockyards and Esseles station
STAR WARS: SQUADRONS Starhawk assault
STAR WARS: SQUADRONS Nostalgia homage wallpapers
Far Cry New Dawn Early Concept
Far Cry New Dawn Mission Concept
Far Cry New Dawn Environnent Concept
Far Cry New Dawn Environnement Concept
Far Cry New Dawn Early Concept
Far Cry New Dawn Mission Concept
Far Cry New Dawn Mission Concepts
Far Cry New Dawn Characters Concept
Far Cry New Dawn Early Concept
Far Cry New Dawn Early Concept
Wacom fast drivers restart tool
V.R. Tests
THE DIVISION FANART.
SHADOW OF THE TOMB RAIDER: MISC CHARACTERS.
SHADOW OF THE TOMB RAIDER: LARA
SHADOW OF THE TOMB RAIDER: LOST IN THE JUNGLE
SHADOW OF THE TOMB RAIDER: LOST IN THE JUNGLE / AIRFIELD
SHADOW OF THE TOMB RAIDER: TEMPLE OF THE MOON / OPENING
SHADOW OF THE TOMB RAIDER: PATH OF THE STARS REVEAL
SHADOW OF THE TOMB RAIDER: CHAMBER OF HEAVEN
SHADOW OF THE TOMB RAIDER: HOLLOW VILLAGE
SHADOW OF THE TOMB RAIDER: TEMPLE of DEATH
DETROIT: BECOME HUMAN - RALPH'S PLACE
DETROIT: BECOME HUMAN - CARL'S PAINTINGS
DETROIT : BECOME HUMAN - ALICE'S ROOM CONCEPT
DETROIT : BECOME HUMAN - MARKUS THE NICE GUY
DETROIT : BECOME HUMAN - JOHN'S COFE
DETROIT : BECOME HUMAN - ON THE RUN
DETROIT : BECOME HUMAN - TODD'S ROOM CONCEPT
DETROIT: BECOME HUMAN - MISC DESIGNS
DETROIT: BECOME HUMAN - HANGOVER HANKS
DETROIT: BECOME HUMAN - BACK ALLEY FIGHTING
Rescue mission
Unexpected fishing catch
Fatal blow
Back home
The watch
Asteroid Hidehout
Wasteland Hunter
Leap (Balerina) Concept arts
Undead lich
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